Post by Delia on Jun 15, 2011 17:23:59 GMT -8
NAME Naria
AGE 16 (early winter)
GENDER Female
SEXUALITY Bisexual, not that she notices
RANK Greenrider, Apprentice Harper
CRAFT Harper
HAIR Black-brown
EYES Brown
HEIGHT 5’ 6.75”
WEIGHT 130 lb
OVERALL APPEARANCE Naria’s face is what we would call handsome rather than beautiful, though with the right makeup it could be made to look somewhat beautiful. While her nose and mouth are delicate and prim, her facial structure is decidedly more masculine, with a strong, determined jaw and prominent cheekbones. Her usual expression is a slightly grim set of the mouth, with a slightly quirked right eyebrow. Her smiles are always gently ironic, never seeming entirely out of happiness, nor do they never quite reach her eyes.
About her eyes, then; they are a very ordinary shade of dark brown, with a black ring around the outside of each iris. The only distinguishing factors about her eyes are her piercing stare (which gives her eyes a bit of a golden tint, oddly) and the fact that she has extremely long black eyelashes. She isn’t one to do anything to her eyelashes, but they’re thick, long, and full, and are the envy of many females who see them.
Naria stands at 5’ 6.75”, just slightly taller than average, and weighs an average of 130 pounds on a good day and 125 on a bad day. She has just enough bust for her slim figure, but her hips are rather lacking, and she’ll have difficulty with childbirth. Though she doesn’t weigh much, her weight is distributed so that she doesn’t seem skinny. Indeed, she seems well-fleshed—not overweight or anything like that, but she has enough flesh on her bones for a healthy look.
Perhaps the most beautiful thing about Naria is her thick, dark hair. It couldn’t exactly be called curly, but it’s definitely too curly to be called wavy. Unlike the hair of some other members of her family, it only frizzes during summer, and even then only when it’s humid. Most of the time, it does what Naria wants, and doesn’t cling or misbehave or anything stupid like that. Indeed, out of the female members of her family, Naria has the most easy-to-manage hair—she only has to fight with it one season out of the year.
Naria’s one indulgence is her clothes, and that is her true and absolute indulgence. Naria is seen in lovely, well-embroidered clothes, often in shades of red and gold.
PERSONALITY Private, Terse, Biased, Insightful, Mature, Intuitive, Nyctophobic, Biased, Lyrical, Vain
Naria doesn’t seem like a very nice person, and in truth, she really isn’t. Not that she’s actively unlikable, it’s just that she makes no effort to be polite to people that she doesn’t like, and that’s pretty much everyone. She’s exceedingly rude to those she actively dislikes, and only shows real warmth to those who inspire her confidence and resonate with her intelligence. Her real warmth, even, is sparse, and she never engages in physical contact. A terse “good job” and a slight smile are usually all the praise one gets from her. She keeps her own counsel, seldom confiding in anyone, and keeps all her plans in her head, never committing anything to paper that she can memorize. She’s not one to show to other people what she could do quite well herself. No one knows what she truly feels, nor will they ever, for Naria keeps a shield around her true feelings, though there is no need to hide her true personality. Naria is not an accepting person. In fact, she’s rather biased…if biased is strong enough a word. She hates hypocrites, but is slightly homophobic due to her Hold upbringing. In general, she’s biased against biased people, if that makes any sense.
Though she does not like to interact, she likes observing others, figuring out what makes them tick, and she’s actually quite good at this. She sees what motivates a person usually after only briefly knowing them, and bases her opinions on her (usually accurate) perceptions. Most people she meets are motivated by greed or power, or love (as if that made a difference to her) and not fit to know properly. Perhaps, some speculate, the reason that she is so very rude is that she knows that people are born with evil inside, and it is only the very few who can conquer that original sin and be good, decent people. Or maybe it’s just that she hasn’t met very nice people in her short life. Who knows.
She is definitely not naïve, and never will be considered so. Just to make sure we’ve got that clear. She is not a foolish bratling, to be coddled and treated like a child. She is a harper of Pern, with the duties and privileges that accords her, and she will not be treated like a fool just because she is young. A good portion of the people she is rude to have treated her like a brat, and she does not tolerate being treated as immature. She does her work on time, and balances her free time with her work according to a system. She is often seen as older than she is, not only because of her appearance, but because of her mannerisms.
Naria tends to solve problems by intuition rather than by tried-and-true methods, and often “sees” a solution to a problem that takes a while to work out with hide and stylus. Indeed, she’s quite intelligent, though not genius-level; she’s not that much above the norm. It’s mainly the effect of lack of training that allows her natural intuition to come through. If she were trained to use her mind in a certain direction, then she’d willingly go along with it. She doesn’t mind being taught methods; it’s just that when it comes down to it, she likes to rely on what her mind tells her rather than what she’s been told. She likes to contemplate problems in complete silence, undisturbed by anything or anyone. While she interacts normally when she’s not thinking about disturb her and face her wrath. She can scream, and throw things, with a deadly accuracy that speaks of Turns of practice removing distractions. She simply cannot work with noise of any sort, or visual distractions. In short, she lives in a bubble when she’s doing her problems. It’s just her way of concentrating. Some people concentrate better with music; Naria concentrates much better without. When she’s not working, she’s perfectly normal. For her, that is. If she can be called normal.
Naria has a true phobia of the dark. Not dark colors, you understand, but “the dark”, that entity waiting whenever the lights are off. As such, she always has glows in her quarters, even late at night, and is one of the few people who can sleep with the lights on. She has a lesser quantity of melatonin than most people, and the light actually helps her be lulled to sleep. She sleeps lightly, startling easily, and she often has nightmares about what will happen if she’s left alone with the dark—strange dreams of being eaten by invisible Thread, of deformed beasts attacking her. It’s a pathological phobia rather than a learned fear that can be gotten over.
As such, when Naria has to go between, she has a cerNarian calming ritual, involving tensing all her muscles, starting with her toes and going to her facial muscles, and then relaxing them in that order. It’s rather effective, not only as a ward against her fear of between, but against nausea and sick feelings in general.
Naria is extremely gifted musically; she has perfect pitch and a bit of natural virtuosic ability on the harp, which she meticulously develops by practicing daily for at least 3 hours when possible. While she used to hate practicing, as many younger people do, she’s matured, or she hopes she has in all her Turns of harper training, and her playing style has matured with her. She tends a bit much toward the virtuosic in some passages, but into the parts she feels truly lyrical, she strives to pour everything she can, her heart and soul. She’s still working on this.
LIKES
DISLIKES
QUIRKS
SECRET
HISTORY Inaena was aviary-keeper (and occasional bed-partner) to the Lord of a major Hold. She had no children by him due to the careful use of contraceptives, and her husband didn’t mind her sleeping with the Lord, as long as there weren’t any half-bloods to get the succession to Lordship messy. They had had two children so far, an unfriendly, sadistic girl named Taiseri and a sweet-natured infant named Inara, and were hoping for more. When Inara had just Turned one and Taiseri four, they awoke to crying on their doorstep. A little girl was wrapped in a bundle, a note leaving her name (Naria), her birth-season (early winter), and a bit saying that she might be a difficult handful. Inaena and Tiaskel thought they should be able to manage her just fine, and so they raised her as Taiseri’s and Inara’s younger sister. Inara immediately took to her younger sister, as per the older girl’s sweet disposition.
The family was somewhat rich, due to “little favors” Lord Mulmer dropped their mother after a…satisfying day, and they were able to raise Inara and Naria to have enough material goods to keep them happy and with an excellent education from the Hold’s best journeyman. Inara loved to sing, and Journeyman Aldusken was enchanted by the girl’s soft, high soprano voice. She begged her parents to let her apprentice when she was twelve, and they consented, thinking that she’d grow out of it. But she didn’t. All through her childhood, she continued to grow musically, and she was more than ready to formally apprentice when she was eleven and a half. Everyone loved her for her bright and bubbly disposition; she was a cute child, and grew into a pretty young teenager.
Taiseri found herself almost exactly like her new younger sister, in their hate of idiocy and socialization, but preferred to stay to herself rather than befriend she who was her twin in temperament. They were as close as two such people could be, though, and they often plotted against their “perfect, sweet, why-can’t-you-be-polite-like-her” sister, making plans to ruin her life forever.
This is not the story of perfect Inara, of course. It is the story of misfit Naria, who quickly grew to hate she who attached herself to Naria quickly. Naria seemed to find kindness from others anathema, and she retreated to a corner, playing with dolls by herself. When she was very young, perhaps 2-7 Turns old, she had a rich mental life, and she sometimes came home crying because one of her imaginary friends had insulted her. She had names and personalities for all of them, and these idealized perceptions were so much better than any real people. She loved them devotedly, as only a very young child can love, and began looking for similar traits among the children of Fort Hold.
At around age eight, she started looking for friends among children her age. By then, it was too late; she was known as the girl who just played with dolls all day and didn’t know how to play tag. She was much smaller than the other children, and was easily physically dominated. At first, it was just simple play; she was easily caught in tag, easily defeated in mock wrestling. When she made no move to retaliate, or even to show interest in their games, the children were confused. Some did the right thing and backed off, leaving her alone. But some of the children were naturally vicious, and saw an excellent opportunity to exploit. As the Turns passed and Naria feebly tried to socialize normally, playing what the other children played, the exploiting gradually grew more vicious. She was hit in the stomach, shoved in the dirt, stepped on—and still, she did absolutely nothing.
For almost three Turns, she had done nothing. It was a puzzle. Her parents had intervened so many times, telling off the children who bullied her, giving her encouraging talks, talking to other parents to try to find her suitable playmates; if anything, these attempts made her withdraw even more. It was a puzzle to everyone except herself. Did she want to be bullied? Did she want to be beaten up?
The answer was a resounding no.
She’d been taking lessons from the guards, in the afternoons, sometimes skipping her Harper training classes, though she later formally apprenticed, using her small stature as an advantage—she was swifter and lighter on her feet than all the clunky boys who were half a head or more taller than her. Her body wanted to learn, wanted to be strong without being bulky, so she was mainly put into endurance and speed training.
She was judged ready to take on multiple untrained opponents of her physical type at the age of twelve, after three and a half solid Turns of daily training, often getting up before dawn to jog a couple of miles with a heavy pack on her back and facing many dummies for unarmed one-on-one training. When the normal group attacked her this time around, she simply got past their uncoordinated posturing and kicked the leader in the ribs. The others paused, disconcerted by the fact that she’d gone this far. She continued to kick the pudgy boy even after he’d gone down, moaning, and finally snapped high into his breastbone, just where it met the neck.
He was in the infirmary for a month, with a cracked collarbone, a partially dislocated shoulder, and three broken ribs, as well as a variety of nasty contusions and bruises.
She was determined to have severe problems, and the guards who’d taught her were chastised.
She was not sadistic.
Just…thorough…They’d done more than that to her; just not all at once.
A mindhealer put her on constant surveillance, and began to go from surveillance to obsession. She whirled sometimes to see his shadow retreating, even within the bathing pools. She’d been warned that if she fought this mindhealer that she’d be tied to a bed by four guards, so she put up with it. Barely. Often, little things would go wrong around the Hold, and people sometimes saw Taiseri’s head retreating, but no evidence was found that Naria had compelled Taiseri to do anything.
She fled to Benden Weyr at fifteen, determined to escape from the idiocy and sheer ill-will she found at the Hold. She remained to herself for a while, allowed to become a candidate for Gold Ilterilth’s clutch simply due to the shortage of anyone else, and Impressed to green Minath, her equal in temperament. She vaguely hopes her sister Taiseri will join her, but loathes Inara and her parents quietly.
DRAGON/WHER
NAME Minath
AGE 1 Turn, 9 months (Unexplained Clutch)
COLOR/GENDER Green (Female)
PERSONALITY Antisocial, Cruel, Hates to Talk
There are astonishing parallels between Minath and Naria, one of which is their common antisociality. In Minath’s case, it is more antisociality than asociality, considering her subtle destruction of that rigid structure that is Pernese society. She will actively avoid people and dragons both, preferring to spend time alone or with Hers, and when forced to interact will often be rude, brusque, and abrupt, making any excuse possible to get out. However, she is considerably more sadistic than Hers, taking great pleasure in the causing of pain. Nothing pleases her more than seeing another writhe due to her mental attacks or sharp claws. She’s quite intelligent, for a dragon in general, to be able to plan such attacks so that they stimulate the greatest number of pain nerves possible. As per her antisociality, she hates to talk. Loathes it…Like Hers, she views the blithering of idiots as, well, blithering, and hates to respond to mere blithering. Hers is the only one she will talk to unless commanded to do so by a higher rank.
APPEARANCE Overall, Minath is a large green, and will grow to 25 feet in length. Her hide is a dark emerald-green, with a glossy sheen rather than a metallic or dull sheen, except for the edges of her wingsails and the skin covering her wing-bones, both an acidic, bright green. She has rather long fangs and talons for a green, her talons being a specially dark black, and will often show them off and sharpen them. Her build is sleek and dainty, built entirely for speed.
AGE 16 (early winter)
GENDER Female
SEXUALITY Bisexual, not that she notices
RANK Greenrider, Apprentice Harper
CRAFT Harper
HAIR Black-brown
EYES Brown
HEIGHT 5’ 6.75”
WEIGHT 130 lb
OVERALL APPEARANCE Naria’s face is what we would call handsome rather than beautiful, though with the right makeup it could be made to look somewhat beautiful. While her nose and mouth are delicate and prim, her facial structure is decidedly more masculine, with a strong, determined jaw and prominent cheekbones. Her usual expression is a slightly grim set of the mouth, with a slightly quirked right eyebrow. Her smiles are always gently ironic, never seeming entirely out of happiness, nor do they never quite reach her eyes.
About her eyes, then; they are a very ordinary shade of dark brown, with a black ring around the outside of each iris. The only distinguishing factors about her eyes are her piercing stare (which gives her eyes a bit of a golden tint, oddly) and the fact that she has extremely long black eyelashes. She isn’t one to do anything to her eyelashes, but they’re thick, long, and full, and are the envy of many females who see them.
Naria stands at 5’ 6.75”, just slightly taller than average, and weighs an average of 130 pounds on a good day and 125 on a bad day. She has just enough bust for her slim figure, but her hips are rather lacking, and she’ll have difficulty with childbirth. Though she doesn’t weigh much, her weight is distributed so that she doesn’t seem skinny. Indeed, she seems well-fleshed—not overweight or anything like that, but she has enough flesh on her bones for a healthy look.
Perhaps the most beautiful thing about Naria is her thick, dark hair. It couldn’t exactly be called curly, but it’s definitely too curly to be called wavy. Unlike the hair of some other members of her family, it only frizzes during summer, and even then only when it’s humid. Most of the time, it does what Naria wants, and doesn’t cling or misbehave or anything stupid like that. Indeed, out of the female members of her family, Naria has the most easy-to-manage hair—she only has to fight with it one season out of the year.
Naria’s one indulgence is her clothes, and that is her true and absolute indulgence. Naria is seen in lovely, well-embroidered clothes, often in shades of red and gold.
PERSONALITY Private, Terse, Biased, Insightful, Mature, Intuitive, Nyctophobic, Biased, Lyrical, Vain
Naria doesn’t seem like a very nice person, and in truth, she really isn’t. Not that she’s actively unlikable, it’s just that she makes no effort to be polite to people that she doesn’t like, and that’s pretty much everyone. She’s exceedingly rude to those she actively dislikes, and only shows real warmth to those who inspire her confidence and resonate with her intelligence. Her real warmth, even, is sparse, and she never engages in physical contact. A terse “good job” and a slight smile are usually all the praise one gets from her. She keeps her own counsel, seldom confiding in anyone, and keeps all her plans in her head, never committing anything to paper that she can memorize. She’s not one to show to other people what she could do quite well herself. No one knows what she truly feels, nor will they ever, for Naria keeps a shield around her true feelings, though there is no need to hide her true personality. Naria is not an accepting person. In fact, she’s rather biased…if biased is strong enough a word. She hates hypocrites, but is slightly homophobic due to her Hold upbringing. In general, she’s biased against biased people, if that makes any sense.
Though she does not like to interact, she likes observing others, figuring out what makes them tick, and she’s actually quite good at this. She sees what motivates a person usually after only briefly knowing them, and bases her opinions on her (usually accurate) perceptions. Most people she meets are motivated by greed or power, or love (as if that made a difference to her) and not fit to know properly. Perhaps, some speculate, the reason that she is so very rude is that she knows that people are born with evil inside, and it is only the very few who can conquer that original sin and be good, decent people. Or maybe it’s just that she hasn’t met very nice people in her short life. Who knows.
She is definitely not naïve, and never will be considered so. Just to make sure we’ve got that clear. She is not a foolish bratling, to be coddled and treated like a child. She is a harper of Pern, with the duties and privileges that accords her, and she will not be treated like a fool just because she is young. A good portion of the people she is rude to have treated her like a brat, and she does not tolerate being treated as immature. She does her work on time, and balances her free time with her work according to a system. She is often seen as older than she is, not only because of her appearance, but because of her mannerisms.
Naria tends to solve problems by intuition rather than by tried-and-true methods, and often “sees” a solution to a problem that takes a while to work out with hide and stylus. Indeed, she’s quite intelligent, though not genius-level; she’s not that much above the norm. It’s mainly the effect of lack of training that allows her natural intuition to come through. If she were trained to use her mind in a certain direction, then she’d willingly go along with it. She doesn’t mind being taught methods; it’s just that when it comes down to it, she likes to rely on what her mind tells her rather than what she’s been told. She likes to contemplate problems in complete silence, undisturbed by anything or anyone. While she interacts normally when she’s not thinking about disturb her and face her wrath. She can scream, and throw things, with a deadly accuracy that speaks of Turns of practice removing distractions. She simply cannot work with noise of any sort, or visual distractions. In short, she lives in a bubble when she’s doing her problems. It’s just her way of concentrating. Some people concentrate better with music; Naria concentrates much better without. When she’s not working, she’s perfectly normal. For her, that is. If she can be called normal.
Naria has a true phobia of the dark. Not dark colors, you understand, but “the dark”, that entity waiting whenever the lights are off. As such, she always has glows in her quarters, even late at night, and is one of the few people who can sleep with the lights on. She has a lesser quantity of melatonin than most people, and the light actually helps her be lulled to sleep. She sleeps lightly, startling easily, and she often has nightmares about what will happen if she’s left alone with the dark—strange dreams of being eaten by invisible Thread, of deformed beasts attacking her. It’s a pathological phobia rather than a learned fear that can be gotten over.
As such, when Naria has to go between, she has a cerNarian calming ritual, involving tensing all her muscles, starting with her toes and going to her facial muscles, and then relaxing them in that order. It’s rather effective, not only as a ward against her fear of between, but against nausea and sick feelings in general.
Naria is extremely gifted musically; she has perfect pitch and a bit of natural virtuosic ability on the harp, which she meticulously develops by practicing daily for at least 3 hours when possible. While she used to hate practicing, as many younger people do, she’s matured, or she hopes she has in all her Turns of harper training, and her playing style has matured with her. She tends a bit much toward the virtuosic in some passages, but into the parts she feels truly lyrical, she strives to pour everything she can, her heart and soul. She’s still working on this.
LIKES
- Minath
- Harpering
- Fine cuisine
- Intellectual pursuits
- Recognition
DISLIKES
- Most people
- Idiots
- The dark
- Heights
- Cold
QUIRKS
- She bites her nails
- She hates tunnelcats
SECRET
- She beat up a kid when she was little
HISTORY Inaena was aviary-keeper (and occasional bed-partner) to the Lord of a major Hold. She had no children by him due to the careful use of contraceptives, and her husband didn’t mind her sleeping with the Lord, as long as there weren’t any half-bloods to get the succession to Lordship messy. They had had two children so far, an unfriendly, sadistic girl named Taiseri and a sweet-natured infant named Inara, and were hoping for more. When Inara had just Turned one and Taiseri four, they awoke to crying on their doorstep. A little girl was wrapped in a bundle, a note leaving her name (Naria), her birth-season (early winter), and a bit saying that she might be a difficult handful. Inaena and Tiaskel thought they should be able to manage her just fine, and so they raised her as Taiseri’s and Inara’s younger sister. Inara immediately took to her younger sister, as per the older girl’s sweet disposition.
The family was somewhat rich, due to “little favors” Lord Mulmer dropped their mother after a…satisfying day, and they were able to raise Inara and Naria to have enough material goods to keep them happy and with an excellent education from the Hold’s best journeyman. Inara loved to sing, and Journeyman Aldusken was enchanted by the girl’s soft, high soprano voice. She begged her parents to let her apprentice when she was twelve, and they consented, thinking that she’d grow out of it. But she didn’t. All through her childhood, she continued to grow musically, and she was more than ready to formally apprentice when she was eleven and a half. Everyone loved her for her bright and bubbly disposition; she was a cute child, and grew into a pretty young teenager.
Taiseri found herself almost exactly like her new younger sister, in their hate of idiocy and socialization, but preferred to stay to herself rather than befriend she who was her twin in temperament. They were as close as two such people could be, though, and they often plotted against their “perfect, sweet, why-can’t-you-be-polite-like-her” sister, making plans to ruin her life forever.
This is not the story of perfect Inara, of course. It is the story of misfit Naria, who quickly grew to hate she who attached herself to Naria quickly. Naria seemed to find kindness from others anathema, and she retreated to a corner, playing with dolls by herself. When she was very young, perhaps 2-7 Turns old, she had a rich mental life, and she sometimes came home crying because one of her imaginary friends had insulted her. She had names and personalities for all of them, and these idealized perceptions were so much better than any real people. She loved them devotedly, as only a very young child can love, and began looking for similar traits among the children of Fort Hold.
At around age eight, she started looking for friends among children her age. By then, it was too late; she was known as the girl who just played with dolls all day and didn’t know how to play tag. She was much smaller than the other children, and was easily physically dominated. At first, it was just simple play; she was easily caught in tag, easily defeated in mock wrestling. When she made no move to retaliate, or even to show interest in their games, the children were confused. Some did the right thing and backed off, leaving her alone. But some of the children were naturally vicious, and saw an excellent opportunity to exploit. As the Turns passed and Naria feebly tried to socialize normally, playing what the other children played, the exploiting gradually grew more vicious. She was hit in the stomach, shoved in the dirt, stepped on—and still, she did absolutely nothing.
For almost three Turns, she had done nothing. It was a puzzle. Her parents had intervened so many times, telling off the children who bullied her, giving her encouraging talks, talking to other parents to try to find her suitable playmates; if anything, these attempts made her withdraw even more. It was a puzzle to everyone except herself. Did she want to be bullied? Did she want to be beaten up?
The answer was a resounding no.
She’d been taking lessons from the guards, in the afternoons, sometimes skipping her Harper training classes, though she later formally apprenticed, using her small stature as an advantage—she was swifter and lighter on her feet than all the clunky boys who were half a head or more taller than her. Her body wanted to learn, wanted to be strong without being bulky, so she was mainly put into endurance and speed training.
She was judged ready to take on multiple untrained opponents of her physical type at the age of twelve, after three and a half solid Turns of daily training, often getting up before dawn to jog a couple of miles with a heavy pack on her back and facing many dummies for unarmed one-on-one training. When the normal group attacked her this time around, she simply got past their uncoordinated posturing and kicked the leader in the ribs. The others paused, disconcerted by the fact that she’d gone this far. She continued to kick the pudgy boy even after he’d gone down, moaning, and finally snapped high into his breastbone, just where it met the neck.
He was in the infirmary for a month, with a cracked collarbone, a partially dislocated shoulder, and three broken ribs, as well as a variety of nasty contusions and bruises.
She was determined to have severe problems, and the guards who’d taught her were chastised.
She was not sadistic.
Just…thorough…They’d done more than that to her; just not all at once.
A mindhealer put her on constant surveillance, and began to go from surveillance to obsession. She whirled sometimes to see his shadow retreating, even within the bathing pools. She’d been warned that if she fought this mindhealer that she’d be tied to a bed by four guards, so she put up with it. Barely. Often, little things would go wrong around the Hold, and people sometimes saw Taiseri’s head retreating, but no evidence was found that Naria had compelled Taiseri to do anything.
She fled to Benden Weyr at fifteen, determined to escape from the idiocy and sheer ill-will she found at the Hold. She remained to herself for a while, allowed to become a candidate for Gold Ilterilth’s clutch simply due to the shortage of anyone else, and Impressed to green Minath, her equal in temperament. She vaguely hopes her sister Taiseri will join her, but loathes Inara and her parents quietly.
DRAGON/WHER
NAME Minath
AGE 1 Turn, 9 months (Unexplained Clutch)
COLOR/GENDER Green (Female)
PERSONALITY Antisocial, Cruel, Hates to Talk
There are astonishing parallels between Minath and Naria, one of which is their common antisociality. In Minath’s case, it is more antisociality than asociality, considering her subtle destruction of that rigid structure that is Pernese society. She will actively avoid people and dragons both, preferring to spend time alone or with Hers, and when forced to interact will often be rude, brusque, and abrupt, making any excuse possible to get out. However, she is considerably more sadistic than Hers, taking great pleasure in the causing of pain. Nothing pleases her more than seeing another writhe due to her mental attacks or sharp claws. She’s quite intelligent, for a dragon in general, to be able to plan such attacks so that they stimulate the greatest number of pain nerves possible. As per her antisociality, she hates to talk. Loathes it…Like Hers, she views the blithering of idiots as, well, blithering, and hates to respond to mere blithering. Hers is the only one she will talk to unless commanded to do so by a higher rank.
APPEARANCE Overall, Minath is a large green, and will grow to 25 feet in length. Her hide is a dark emerald-green, with a glossy sheen rather than a metallic or dull sheen, except for the edges of her wingsails and the skin covering her wing-bones, both an acidic, bright green. She has rather long fangs and talons for a green, her talons being a specially dark black, and will often show them off and sharpen them. Her build is sleek and dainty, built entirely for speed.